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Intrinsic said:

The "remaster" will be a natural by product of just having a much more powerful X86 hardware (which the PS4 also is so by default that already means native support). If we are lucky we may et some patches for a few older titles adding in 4k textures and stuff. Highly unlikely though.

Just because the consoles are x86 based, doesn't mean they are able to maintain backwards compatibility.
So much has changed with PC hardware since 2013.

Intrinsic said:

If 1.8TF can give you mostly 1080p@3ofps

Then 7.2TF can give you 4k@3fps of the same game using the same assets with the only bump being resolution. And this is being very generous because not everything scales up too.

So its safe to assume that a GPU with around 12TF-15TF can give you 4k@60fps of that same game with those same assets.

But this is the PS5 running games originally designed to run on the PS4 in 1080p@30fps. I expect actual PS5 games to be back at running at 4k@30fps.

Nope. All of that is wrong.

Last edited by Pemalite - on 03 January 2019

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