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GribbleGrunger said:
DonFerrari said:

There certainly would be issues of people creating content for free or paid inside Dreams, and others copying to their paid content or indie. And that would be a problem they would need to solve on the ToS on all content generated inside Dreams is copyrighted to MM and define royalties conditions.

Yes, those weeds are easy to get into. I would think, if at some point in the future they give this the go ahead, they'll put a stipulation in place that any development team using Dreams MUST make every asset themselves OR draw only from MMs library. 

Or that all asset made within Dreams is free for others to use (and only final product can be sold within Dream) plus for Indies launching using dream as tool it needs approval and licensing fee.

Let's hope they make something as easy to use as RPG-Maker.

Then it would be incredible if Dreams also have cutscene maker.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."