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Mr Puggsly said:

I think you're comparing the PC emulators, which isn't a fair comparison because that isn't equal optimization. I'm simply pointing out you still need a powerful CPU to make PS3 emulator run well on a PC. Hence, I'm reluctant to believe PS4's CPU can emulate the PS3 well.

Not sure you are understanding anything... So I will try another method.

Why do you think the PS4 is unable to emulate the PS3 well?

Mr Puggsly said:

Xbox 360 BC started rough, improved significantly, but still has limitations likely due to the hardware. Not every game is a locked 30 or 60 fps. Halo: Reach was a fairly early BC release and the biggest issue was frame pacing. It really feels like BC performance has hit a wall and I don't believe Crysis is gonna see much improvement in performance.

If they decreased accuracy they can increase performance.
A SNES Emulator with 100% accuracy can bring down even the fastest CPU's today.

I think you need to take look at how Microsoft is actually achieving backwards compatibility though. - It's not pure emulation.




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