TheMisterManGuy said:
You don't need instant mega success to build a successful new IP. Mario didn't start off being this massive pop culture icon he is now, he had to earn that status with multiple hit games. Million WW is a good start for ARMS as far as Nintendo is concerned as they never said the game failed to meet sales goals (same with 1-2 Switch and Labo). Splatoon was a rare case of a New IP being an instant phenomenon, even Nintendo was surprised it caught on that fast. Meanwhile, most franchises need multiple games to find their footing in the sales order. Besides, there are properties Nintendo has that do far worse than ARMS, yet they still keep them around anyway (Pikmin for example). |
If it's not a failure why do you feel that you have to defend it? If it's a good game, sold well, people who play it like it and Nintendo doesn't consider it a failure, where exactly is the problem here?
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