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6

Rollercoaster Tycoon 2

  • Windows PC
  • 2002
  • Construction & Management Simulation
  • Chris Sawyer / Infogrames
  • Guessed by The_Liquid_Laser

If there ever was a game that needed to count play-time, it is 'Rollercoaster Tycoon 2'. It's a shame I will never know, but I have undoubtedly put many thousands of hours into it, which likely makes it my most ever played game. There's really just one other contender, one a couple places back; 'SimCity 4'. I still have many of my saved-games from the very beginning, dozens and dozens of them and there's more added to that list on a fairly regular basis even though certain parks alone take hundreds of hours to build.

A game which I played so regularly for such a long time has got to be good, and it is placed high on the list, because it is. The player is unlimited, and you can build anything you can imagine. The only downside is that the world didn't stand still, and advancements have been made in real life in ride-technology in the last one-and-a-half decade since the game's release that isn't possible to replicate in the game without some doses of imagination, or hacks. It doesn't spoil the fun however.

Even with those thousands, maybe even ten-thousand, of hours of playtime, I barely completed a single scenario. They're not interesting; the sandbox-mode, and the limitless design possibilities that come with it is where it's at, and I've gotten very good at it. Even without the use of the plethora of user-created content. In fact, what you see in the screenshot is vanilla, and mine.