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Sahib said:
Mnementh said:

Indie teams are mostly made up of considerably less than 100 persons. Shovel Knight got made by 5 persons, The return of Obra Dinn by a single developer! Nintendo games have hundreds on people working on a game. Sure, RDR 2 had an incredible big budget, But it is an exception in the industry. Horizon had 250 people working on it at max. On God of War worked 270 people. That is similar to Nintendo productions. Breath of the Wild had 300 workers on it. So you're wrong. Nintendo lies safely in the middle of the industry. That Rockstar has ridiculous budgets is the actual outlier.

All that tells me is that people working at Nintendo need to get fired. If God of War and Mario Tennis/Labo has similar production values then  Nintendo devs are frankly incompetent. 

The same devs that had not one, but two games at 97 with one of them winning GotY 2017?  The same devs that delivered more quality 1st party content in less that two years than the PS4 or X1 did in two full years?  Oh or the same devs that can make enough quality games to support their own console, even with less 3rd party support than their competitors?

 

By that logic, all devs should just quit because not even God of War managed to score as high as Zelda or Odyssey.  OR..and hear me out on this...we can just accept the fact that good games come in all styles budget sizes, and team sizes.

 

Hell lets get real crazy and even accept that fact that just because you might like one game over another, that does not mean that the other game is any less of a game.



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