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ironmanDX said:
DonFerrari said:

As explained on a very near post. Sony will have higher sales projection and buying higher batch, so they may have lower cost (same on doing better HW engineering and achieving lower cost solution for similar spec).

And the difference is that MS having 2 consoles one will already compete with the other. We already seem when company have 2 HW that will play the same game which sells more (Arcade X360 without HDD sold more than elite, X1 sold probably 2-4x better than X1X, PS4 sold 3x more than PS4Pro). Does that answer your question?

Not really. It just tells me that you believe that Sony engineering will be superior based on assumptions? The navi rumour? I'm not sure.

I doubt at launch, the batch differences will be that much. X1 and PS4 launch numbers are incredibly close. I expect that the same will happen next launch. They'll both sell out of their respective "batches" launch window. Even the X1 managed to sell out in most markets in spite of the massive backlash.

I feel like the question still stands. Both companies are spending big in R&D I'd imagine and I don't understand why a Sony dollar would translate into a better machine than a MS one. Of course this question is pretty much unanswerable at the moment though.

For 3 gens we have had Sony's engineer being able to give better bang for buck against MS and winning the sales race. And I see little indication to have it change. PS4 is smaller than X1, costed less to manufacture and still outperformed it. What credentials would you have to see MS making X2 more powerful for lesser cost than PS5?

Who are talking about launch? Guess you are doing supositions from low information. They are likely to make more than a year contract with volumes defined (reason Switch took so long to solve their supply problem) and with silicon products being in high demand yet then it is much better to secure your production. So PS5 will have higher requests than X2 unless MS decides on blind gamble and risk of consoles on shelves... like X1 that over 6 months after launch still had day one edition available.

I gave you the answer, and you can look at historic to get it. Don't forget Sony is stronger at HW+Game Dev and MS at OS.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."