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ironmanDX said:
thismeintiel said:

Your point was about entry level price, not perceived value for said price.  You said just because it was cheaper than the PS5 it could drive sales.  My point is that you could have a SKU that was $299-$349, but was basically a slightly better XBOX (which itself would be ~$299 by then), but still have barely anyone buy it. Especially if for $50-$100 more you could have a much more powerful PS5. 

Can't we argue that exact point though for the Xbox X2? $100 more but moar powah?

 

If the price difference between the lower xbox and PS5 corresponding with power, why wouldn't that same leap apply to the X2? It might not be only slightly better.

As explained on a very near post. Sony will have higher sales projection and buying higher batch, so they may have lower cost (same on doing better HW engineering and achieving lower cost solution for similar spec).

And the difference is that MS having 2 consoles one will already compete with the other. We already seem when company have 2 HW that will play the same game which sells more (Arcade X360 without HDD sold more than elite, X1 sold probably 2-4x better than X1X, PS4 sold 3x more than PS4Pro). Does that answer your question?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."