shikamaru317 said:
I think maybe Lockhart is aiming for 1080p/60 fps rather than 1080p/30 fps, but we'll have to wait and see. Also, based on current PC GPU benchmarks, 2x more GPU power is actually just about enough to hit 4K with the same graphics settings. As a for instance, the 6 tflop AMD RX 580 can achieve a locked 60 fps at 1080p, ultra settings on Battlefield V, while the 10 tflop RX Vega 64 can hit 50 fps on Ultra settings at 4K (if AMD already had a 12 tflop GPU it very likely would be able to hit 60 fps at 4K, ultra settings). It is currently rumored that the highest end Navi GPU coming from AMD next year will be an equal to the GeForce 2070 but at a much cheaper $250 retail price, and the GeForce 2070 is roughly equal to the 10 tflop RX Vega 64 from AMD depending on the game. Since PS5 is rumored to be using Navi, it is likely that PS5 will use the highest end Navi chipset, so PS5's GPU will probably be rated at about 10 tflops (more than 2x Pro and more than 5x standard PS4 on paper). If Anaconda is using the "next-gen" architecture from AMD as is rumored, which is scheduled for 2020 currently, 12 tflops or more seems likely for Anaconda, alongside a higher price tag than PS5. However, we also have to remember that AMD's "next-gen" architecture is brand new, not a revision, so even if it it only 2x more powerful on paper in terms of flops, it could actually be more than 2x more powerful in terms of real world performance thanks to architectural improvements. You have to remember that XB1 X came halfway into the generation, and a year after Pro, many hardcore gamers had already made their choice and gotten a PS4 by the time X released. Having the most powerful console from the beginning of the generation is a different matter entirely. Also XB1 X had the disadvantage of less exclusives compared to PS4 Pro, MS is working to remedy that problem next gen with their greatly expanded 1st party. I never said for sure that MS would have the most powerful console next gen, this is all based on rumored specs and Phil recently hinting in an interview that MS planned to have the most powerful console again next gen. |
Sorry but just from quick math you need more than 2x the power to generate 4k from 1080p (likely 4x. Or why do you think X1X can't achieve 4K in all the games that are near 1080p on X1, let's not even talk about more RAM and buffer, plus all the assets).
Also you said with certainty that MS would never allow Sony to have a more powerful HW, and the only way to accertain that is either launching much later or spying, because even if they decided to launch a console at 800 USD nothing prevents Sony to go crazier and launch a 1000 USD.
Plus since performance isn't linear, who would really pay 60% more to have just twice the processing power? It would be the very small crowd.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."