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shikamaru317 said:
thismeintiel said:

4 SKUs?  I'm going to go with alienate it.  This is a similar problem Steam Box faced.  Instead of a nice simple launch, they had multiple SKUs by different manufacturers.  I mean, retailers are going to have to take a stinking course just to know the differences.  Good luck passing that info on to your average consumer.  And then there will be a simple $399 PS5 SKU sitting next to all that confusion.  I think most would just say screw it and grab the PS5.

Also, the OP mentions Navi for the XB2.  I'm thinking they may have to go with Vega.  If AMD is truly working as closely with Sony in creating at least the first round of Navi GPUs as insiders have stated, I just don't see Sony being fine with them handing that tech right over to their competitors.  I would think Sony would have a console exclusivity agreement on that for at least a year or two.

Considering 2 of them are streaming boxes it shouldn't be too hard to explain the differences to people. Just name them smartly and clearly label on the boxes which ones are for streaming and which are normal consoles, and make sure to put 1080p on the Lockhart box and 4K on the Anaconda box. The goal seems to be making Xbox more like the Surface family, where they have the Surface, Surface Prop, Surface Book, Surface Laptop, Surface Studio, and Surface Hub product lines.

Both PS5 and Anaconda seem to be using Navi, as Brad Sams said that Anaconda is using a Ryzen 2 CPU and a "next-gen" AMD GPU. The next graphics generation for AMD after the current Vega is Navi. https://wccftech.com/xbox-scarlett-4k-60fps/ The report that said that Sony was designing Navi with AMD was never confirmed and I'm not even sure which insider leaked it. Brad Sams on the other hand has very good sources at MS, leaking multiple MS products over the years. Anaconda is either using Navi, or MS is working with AMD to design a fully custom AMD GPU rather than a semi-custom AMD GPU based on the PC Navi line. 

Simpler approach will probably be more efficient.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."