deltazero said:
First of all thank you to both you and the above poster for taking the time to read my wall of text and secondly, don't get me wrong even I disagree with my points. If anything I was just trying to explain the irrationaility while still owning up to it being irrational Another point however which I've thought of thanks to your response could be the fear that if enough people prefer it then the series you originally liked due to its difficulty might change direction. I know the Fire Emblem and Pokemon community were in disarray because of this, Pokemon having the item Exp Share which was then made un-optional in future games. And kind of going off topic, while other media of Batman still exist that cater to the original fans, if its success had caused the series to shift to only the masses, the original lovers of the series would feel left out. An irrational fear but its another big arguement I see in forums |
Don't worry, it was brought before that several fans fear the slippery slope of they adding an optional easier mode and that end up being the way the game is designed in the future. But as also pointed the change in direction and simplification of a game may occur even without the optional and in that way it's even worse because you totally lost the original.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







