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flashfire926 said:

Doesnt the OG xbox BC with 360 have a myriad of technical issues and problems?

Depends on the game. I haven't had to much drama though.
Xbox One backwards compatibility isn't always flawless either, even less so on the OG Xbox One. - I.E. When Halo: Reach was first made backwards compatible it was almost unplayable.

flashfire926 said:

Well yeah, those 57 games aren't worth enough themselves, but they are a huge bonus in addition to the current gen enhanced games that are already enhanced.

Don't get me wrong, anything is better than than nothing. (Sony/Nintendo's attempts thus far.)

flashfire926 said:

Though I still hope they add more OG Xbox games (GTA 3, Vice City, Burnout 3, Jet Set Radio Future, etc). 30 games is way too little , especially looking at the fact that we got 500+ 360 titles.

And the fact that the Xbox One X has been on the market for over a year now. Anyone hoping it would have a ton of backwards compatible games that are enhanced... Is probably disappointed.

EricHiggin said:

With speculation that Scarlet will launch around 2020, Next Gen may very well be what's coming after Navi.

I am hoping that the Next-Gen consoles are using AMD's next-gen GPU architecture... Because from a PC perspective it's all the same graphics generation.

Navi is just an evolutionary update to the same GPU found in the Xbox One launched in 2013 and PC GPU's from 2012, granted lots have changed since those days even for AMD's GPU's, but allot has also stayed the same.

shikamaru317 said:

That is possible, though I'm somewhat skeptical because AMD rarely meets their release targets (Navi was originally supposed to be early 2018 before getting delayed all the way to 2H 2019, so I kind of doubt that the "next-gen" GPU will make their 2020 target). Navi is the successor to Polaris, AMD's mid range GPU line, while "next-gen" will presumably be the successor to Vega, AMD's high end GPU line. So if Anaconda is using the next-gen successor to Vega rather than Navi, Anaconda should be a good bit more powerful than PS5 for sure, but also more expensive (we're probably talking $400 for PS5 vs $500 for Anaconda Holiday 2020). 

AMD's design of it's Next-Gen architecture shouldn't be far from being finished at this point. Navi is likely done.
GPU designs take years to think about, design and manufacture... So hopefully Microsoft/Sony can leverage that and use a design that is a little more forward thinking. (Like the Xbox 360 did.)

EricHiggin said:

True, but while not proven, is PS working with AMD on the overall Navi arch and is that part of the reason for it's delay? Maybe, maybe not.

Sony is working with AMD's custom-design division, not with AMD's GPU design division.
Navi is just an iterative update to Graphics Core Next, the same overall design as the base Xbox One, not a new ground-up design.

EricHiggin said:

If PS knows MS has decided to use that Next Gen arch, then it would make sense to try and take more time to bake some of that into Navi, like they did with Polaris and Vega in the Pro.

Provided that is even possible. Remember, Graphics Core Next is a modular design, so AMD can update one part of the GPU and leave the rest identical.
Vega and Polaris are still very much Graphics Core Next, so Sony and Microsoft could leverage the new blocks whilst keeping the rest of the hardware identical, which is fantastic for time-to-market and cost control.

We don't have any idea what approach they will be taking with their Next-Gen GPU architecture.

HollyGamer said:
Pemalite said:

Flops has no correspondence to a console generation.

Next gen consoles, if they use the same Graphics Core Next derived hardware is essentially all the same GPU generation from the PC's perspective.

I am not talking about the flops, i am talking about comparison to make it easy to compare so i wouldn't have to explain between console generation.  To be called premium like Xbox One X , Anaconda should have the power 5 to 6 times Lockhart. 

Again. Performance has no correspondence to a console generation or if it's a premium device.

Apple markets it's devices as premium... And yet is often beaten by Android alternatives in many aspects relating to it's hardware. (I.E. Ram and Displays)

What makes a premium device is a device that hasn't had corners cut... What makes the Xbox One X a premium device isn't it's performance (As it's only PC mid-range/low-end anyway) but because of the overall design, the fact it's using Vapor-Chamber cooling, it has a slim profile, it runs fairly quietly and has a stupidly efficient power supply/delivery system.

Personally, I don't believe AMD has any next-gen level of GPU hardware on the market yet, I will wait and see what Navi and Next Gen brings though.

Last edited by Pemalite - on 17 December 2018

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