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Darwinianevolution said:
morenoingrato said:
So, as far as I understand, this is for a Capcom event.

There was a Switch T-Shirt in the Breath of the Wild WiiU version. Was that an ad?

To be fair, that's more of a celebration of the Switch's release, and just left it in the WiiU version because why not? The better example would be the Mercedes' car on MK8. But at least that kind of advertisement added content without real drawback, however jarring it was. Capcom's idea for advertisement is dangerously close to those mobile ads, watch the video and get points, only to slow down the amount of points you can get normaly so that you HAVE to see the videos. If this goes on, who says they won't add promotions to other stuff, and after that, all loading screens become 1 minute ads?

This is such hyperbole. You're basically saying that it's ok for Nintendo to do it but not Capcom because we don't know how Capcom's adoption of a similar ad gimmick will or won't evolve into one minute adverts like on mobile games. 

 

Ads which are honestly pretty subtle on the clothing of fighters is something which exists in real life. Street Fighter putting subtle ads on character clothing is not even close to a one minute ad on a mobile game. It detracts from the artistic element of the game but it's not affecting players in a similar way at all to what you're describing. Street Fighter V's payment model is barely even similar at this point in it's life to a $60 triple A product. 

 

Yes I've seen Jim Sterling's video on it. Yes, accepting these kind of practices could lead towards a dangerous mobile-esq model future for premium games. No, the ads are not ok. But this also is not.that different from Nintendo's Mercedes model. And honestly neither are the closest practices to that of mobile games. There are much better examples out there.