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Sony - Is Sony saving VR? - View Post

VAMatt said:
twintail said:

i am just going by Wikipedia here, but in 2016 Sony published 9 VR compatible games. MS published 6 X1 games. in 2017, the numbers were 6 and 8 respectively. In 2018, its is 5 to 4.

Now these numbers are not 100% accurate since I am doing this quickly but Sony has been publishing roughly the same amount of PSVR titles as MS is publishing games for the X1.

I would disagree that Sony isn't putting in the effort for VR software. They have even built a new studio just for VR (granted they have not announced their first game yet)

Faelco said:

Sony developed and published the best VR game of the year, Astro Bot (winner at the Game Awards at least). And they release new good VR games frequently. You usually hear the opposite "Oh, they announced too many VR games, I don't care about those" after each of their conferences.

I would love to know who, for you, pushes more VR software than Sony. And I mean real software, not "5 years old game: VR mode"...

My point is not that Sony isn't releasing VR games.  My point is that of all the developers out there, the one that you would expect to make the big budget system sellers is Sony.  Yet, they have failed to do so.  There really aren't any system seller VR games, unfortunately,  

Nobody except the hardware guys can possibly come up with justification for putting big development money into VR game development, as the install bases are too small for big budget games by third parties to be profitable.  Sony is the leader in VR hardware sales, which would usually lead to some big games that in turn drive further hardware sales.  We've seen it with PS4, for sure.  But, they haven't done so for PSVR. 

That shows me that for one reason or another, Sony has determined that there isn't big money to be made in VR right now.  And that spells problems for the future of VR. 

Except Batman, Driveclub, Rush of Blood are very fine and good budgeted games for VR made or comissioned by Sony, while one of the best implementations (RE7) certainly have been financed by Sony.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."