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the-pi-guy said:
SvennoJ said:
The virtual boy had nothing to do with virtual reality, It was nothing but a stereoscopic display and a rather bad one at that.
 

Yeah.  I don't understand why people keep trying to make the comparison.

SvennoJ said:
VR doesn't need saving, yet Sony is doing a lot to promote and support PSVR. 

You're probably right.

I'm still a little pessimistic about VR, so I'm really amazed that there's so much commitment to it.  I really want to see where it goes.  

SvennoJ said:
The problems VR faces atm are price, convenience and comfort. Unfortunately the latter two drive up the price.

Yeah, unfortunately.  

But I think people will be really amazed how quickly it'll progress over the next few years.  

PSVR has come down a lot in price. I bought the standalone launch unit at CAD 400 and recently bought the ZVR2 unit for CAD 250 including camera, Astrobot and Moss. It was a BF deal yet Sony must have been able to bring down production costs and recoup R&D on PSVR already. Actually what holds back PSVR right now is the base ps4 and especially the move controllers. PS5 will be able to do a lot more for VR.

The comfortability issues will be there for a while. I had no problem with it before, yet now I'm dealing with a bad back I rather just play on a screen so I can stand up, walk around, stretch at any moment without being tethered and not mess up my viewpoint.