I agree that there should be easier modes, even for the souls games. Not only for people who are not good at the games, but also for people like me who are students or have a lot of work and no time to grind and die all the time. It's like I have one hour to pay this game and I die again and again and don't progress at all. I don't have the time to improve at the game and inconsistent playing isn't helping me either. Now imagine everytime you have free time, you do and you don't progress much at all after a month because of the time constraints and the ridiculous amounts of grind and death. You wouldn't wanna play those games anymore right. So you wouldn't buy them not because you're not interested but because they are essentially inaccessible to you. As a dev you are making a weird decision because you're losing profits and new fans and have purposefully made a bubble that does not allow your game and player base to grow. As a player it really doesn't affect you at all because you're still playing the same game. So it's beneficial to the new players and the devs as long as it is optional. You can even add a really hard mode like megaman levels of hard or even harder for thsoe players that like the stuff.
Just a guy who doesn't want to be bored. Also








