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Intrinsic said:

I do not know how else to say this without what I am saying being twisted.

 

  1. I do not believe the NS will sell more than the 3DS.

  2. And that is because I do not believe that any console can sell that many units on the merit f their first party software alone. And nintendo never actually have accomplished this. More on this in number 4

  3. The only exception is the wii... and that was driven more by the novelty of the hardware (motion controls) than anything else.

  4. And while nintend makes great games why i say nintendo games will not be enough is because of the nature of the nintendo audience. They don't just buy great games they primarily buy Nintendo games. And therin lies the problem. 

    If yu look at the PS4 for instance, Yu have the people that will buy the console for overwatch, those for GOW, those for COD, those for madden, those for assasins creed, thse for RDR......etc. And all these people can buy just the one or two games and none of the others.

    Now look at the library of most nintendo gamers. They could have 10 games and all are made by nintendo. So what tends to happen is that you have a lot of shared bases. The 5M people that bought the NS for Zelda make up 4M of the 5M that will buy it for Mario. This is why you can have a 20M install base and all of mario, zelda..... the usual suspects have all sold over 10M units. These games are most sold to the same people. When pokemn is released, mst of that 20M people will g and buy it. Along with the couple million new people the IP will bring to the fold. 

    Basically, with nintendo platforms what tends to happen is a lack of user diversity. They are all playing very diverse genres, but the all come from nintendo. So basically its like they are all buying one game. I don't knw if that makes sense.  Its like they arent just buying different games. They are buying nintendo.  

 

It is very easy to see actually. As you can see some titles doing incredible doesn't matter how low the install base is, and they are pretty much constant with gigantic increase in userbase.

flashfire926 said:
DonFerrari said:

Do you know what is a sales curve for consoles and that for MS and Sony it is something that grow on the first 3 or 4 years (each year selling more than the previous) to X1 not doing that while X360 did and PS4 as well? That made X1 lose the lead against X360 continuously and also PS4 to open the lead more and more (even in percentage)

Please explain to me how all those bad things didn't prevent a very good release and start but then held the console 3 to 5 years later.

X1 done good in USA, and bad WW it's simple as that and would happen even if they didn't make the mistakes, and that is because Sony dominates WW. And have dominated even with the blunders on PS3. Look at sales aligned without USA for last gen and you'll see (and that was the gen X360 done most right and PS3 most wrong).

Next gen PS5 will still dominate X2 unless something unexpected happens. You can expect another 50M Xbox and 120 Playstation if Sony doesn't make gigantic mistakes.

The traditional sales curve will not be a thing anymore in console lifecycles, now that mid-gen refreshes are a thing, which keeps console sales going for an extended period of time. 

X1 sold a lot out the gate because xbox had a big established fan-base by then, something you couldnt say about the 360 launch. 

What does the bolded even mean? As I said, Xbox One sold roughly the same, each year from 2014-2018. Its just that in 360's 5th year, that aligns with XBO's 2018, the kinect launched which boosted X360 a lot for 2010-2012. Its doing rougly the same right as it was doing in 2014. Its held back the same amount as it was in 2014, not less, not more.

You're repeating the same disproved points over and over again now.

PS4 had mid cycle, increased sales after year 1, PS3 and X360 as well (and they had the move and kinect mid gen if you wish). So we are to believe all consoles will now sell flat with no increase from year 1 to 2 and 3 because of mid cycle that may or may not happen? What type of excuse is that?

You are a hard person. Selling the same thing from year 1 to 5 isn't really a good thing. Also please explain how you turn around sales by staying flat? And if the reveal was so damaging the effects wouldn't show 3 years later.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."