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SvennoJ said:

Erm what? Movies are modified for tv all the time. Visual media is dubbed, has subtitle options, audio options. Directors bring out director's cuts, talk about the movie to explain things. You can pause, rewind, fast play, slow motion movies if desired, stuff you till can't do in video games. You can enjoy it  on the biggest screen in Dolby Atmos or watch it on your phone without sound at all.

Same for books. Translated or even made easier to read, hardcover, paperback, audio books, digital books, some come with a note from the author or a compendium piece explaining things.

Paintings are published in many forms to be seen by people, often enhanced in color and lighting or blown up. Nobody forces you to go to the Louvre to experience the painting as the painter intended.  Google Mona Lisa and see how many variations there are instantly available online! The original is a small dark painting for which you have to stand in line for to see for a few minutes. Ban all the copies cause you can see the original?

Many board games have different versions or alternate rules for beginners or to make the game faster. Tabletop RPGs are of course as flexible as the DM wants them to be while complex board games like 1830 and Civilization come with rule variations. Plus you can always alter them yourself.


Video games are the only major entertainment where accessibility options are still lacking. Saying if you can't keep up with the game pace you shouldn't play it is the same as if you can't run a full marathon don't run at all.

Why be against including more people from enjoying a game? The more can enjoy it, the bigger the budget and likelihood of a sequel will be. The bigger the budget the more likely devs can add expert modes, ng+ and other optional end game difficulty options for those that can't get enough.

Anyway Dark souls contradicts itself by adding easy options in the game that completely change the game balance. You just have to look in a wiki to access easy mode. Difficulty options are right there in the game, just obscured for your inconvenience.

You don't seem to understand what I was saying. I am not talking about accessibility options being present or lacking in other mediums. I am talking about the actual body of art being changed for the sake appeasing more people.Two completely different things. Never once did I say those things you mentioned don't exist in the other mediums, so your response puzzles me.

There are all types of pictures, postcards and what not of the Mona Lisa, but those are other interpretations of the Mona Lisa. Davinci didn't go directly into his painting and put a smile on Mona Lisa's face, because some people were confused by her expression. That was the entire point of the painting.

Like I said, if the dev puts those options into the game I am all for it. Just like there are Director's Cuts, commentaries, language options in movies, having these accessibility options is great. But not every movie has all these things, and these things aren't things we're entitled to. If it enhances the experience, great. If it makes it worse by going against the original vision (which in SoulsBorne game's case, it certainly would), then it's probably best to accept you better off playing something else.