HoloDust said:
Horizon is just a byproduct of RPG genre that got to slightly more exposure at one point in late 90s/early 00s than being niche going into creative decline and massive dumbing down for the mainstream market. That started much earlier, but Skyrim and later Witcher 3 were final nails in WRPG coffin. Eventually you get to the point where people are considering something like Horizon and AC:OD to be RPGs cause big publishers are pushing that narrative, both comparing it (falsely) to Witcher 3 (which, as I said, many RPG fans don't even consider to be RPG, personally I think it's borderline case) - and I guess for AAA audience those are RPGs. Luckily, it seems that at least some devs see their chance in using current situation to fill that void. This happened with FPS games as well, though much earlier...from games that had wide level designs, we got to CoD and completely linear designs to make them more "accessible" cause God forbid you actually explore a bit any level, and only in recent years we get to see some throwbacks to old school designs. Now, different strokes for different folks and all that, I'm glad people enjoy their AAA games, just please stop asking for indie/A/AA games to be like them. |
I certainly don't consider HZD RPG, for me it is action game with RPG elements (as almost all games have some of it nowadays). Witcher 3 I really didn't like the game itself so I won't put it related to the difficult, pandering or not being RPG =p
FPS I can certainly agree that the lack of KB+M on consoles have certainly affected FPS and may have made the genre bad for PC gamers. Can't evaluate much besides that because I don't like FPS much.
I don't want games to be all equal (but difficult option on the other genres or tiers don't make these games equal to AAA). And I certainly am sad that you have to feel there are few games for you enjoy due to companies to increase sales going in a direction that displeases you. At least we have about 30 years of backlog to dig and find gems. It could have been much worse if the bad changes in your POV happened during gen 4.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







