HoloDust said:
Yeah, somehow I was quite sure you will chime in. I've played Uncharted 1 and 2 and TLOU. Oh dear...I really like Sony for trying to make their offerings so diverse, but oh boy, do I find their heavy hitters being such a mediocre games... I do actually play some mainstream games from time to time, especially if they are C/W/RPGs. Been doing so for last 30 years. But at this point, it's exactly pandering to masses and publishers race for higher sales that made the genre so diluted that if you want to play proper C/W/RPG you need to go to A/AA studios or indies. Luckily, Cyberpunk seems somewhat of a step back (in a good way) toward old RPGs, that's probaly about only AAA WRPG that could actually be called RPG that is coming out (Outer Worlds as well, though that's more of AA), so at least there are some devs who are somewhat aware of current situation and opportunity that it creates. |
No problem you not liking their offers.
So your point about AAA pandering and being destroyed by mainstream is really about RPG genres then? And people have asked for evidence of what changes were made that destroyed these games. And sorry, but giving a label of RPG to HZD doesn't destroy the genre.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







