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omarct said:
HoloDust said:

Yeah, I'm fairly old, 50 is not that far away at this point.

I've always kinda gravitated to mostly more niche genres (back in 80s graphic adventures, war strategies and flight (and sub) simulators, then in late 80s I got into CRPGs) and A and AA games rather than, what we now call, mainstream or mass market AAA games. Occasionally there was AAA game got all my attention and love (like Tomb Raider back in days), and there still are AAA games that I find worth the price and my time, it's just that they are extremely few and far between.

Luckily, there was indie explosion, which is slowly turning into steady A and AA growth, and at the same time there was boardgaming explosion, so I could actually never get to play everything I wanted even if AAA industry completely vanishes.

I am always fascinated by older gamers mainly because of how rare they are. I wonder now that gaming has become so mainstream will we see an explosion of old gamers in a decade or 2, and how will that change the gaming market to have such a huge age gap/range between their audience.

We will probably have more genres and niches, with companies becoming more specialized.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."