SvennoJ said:
Exactly. I started on a higher difficulty level and reduced it where I was struggling then back up when it seemed to be getting too easy. I like games that allow you to switch difficulty on the fly. That's always an incentive for me to start on a higher difficulty level. If you can't change it on the fly I usually play on normal or easy. |
Much more sensible option than starting straight on Give me God of War as I let my friends influence me on doing =p
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."