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I see no reason to get upset about the idea of having difficulty options. It's just arrogant as having options doesn't mean you no longer can enjoy the game the way you want to.

For example, while I personally enjoy the difficulty in Breath of the Wild, including its durability system, I wouldn't object to options that would let you adjust enemy HP, damage, frequency of stronger enemies, the durability or an option that would *gasp* get rid of durability altogether.