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shams said:

Its such an "out there" statement, it must be true! It probably does 100fps, 1080p ray-tracing using the CELL CPU alone ;)

 


 Ah, found it:  http://cag.csail.mit.edu/ps3/blue-steel.shtml

MIT students created a PS3 based 6 SPE ray trace engine getting 10-15 FPS realtime (which is a phenomenal task!)



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