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jonathanalis said:
when it shake my hands in front of me, I see motion blur.
So, why not? is a effect of our real observation of the world, why not including in games, if one of the most prevalent premises of games is a virtual simulation of the real world?

When you follow you hands with your eyes, do you still see motion blur ? That motion blur you are talking about will be created anyway by your eyes when you don't track a moving object in a game, no need to simulate the effect as it will be done by your brain.

But motion blur shouldn't normally be used to simulate an effect but to hide the judder any low framerate will cause on our screens. But unfortunately many developers use the motion blur (and CA and grain filter) as an artistic mean to make their games look like old movies. Currently in the videogame industry It's more artsy. The videogame industry has an inferiority complex compared to the older movie industry. So they want their games to look like old movie to elevate their games.