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Bodhesatva said:
Legend11 said:
The cost of marketing a game alone is between 1.5 - 4 million and you think that 7.5 million is for making an epic game and not a minigame/casual game?

source: http://biz.gamedaily.com/industry/advertorial/?id=12089

From the article you just posted:

Typical budgets for PlayStation 1 titles ranged from $1.5 to $3 million and grew to average more than $8 million on the PlayStation 2 (2)

This is exactly, precisely in line with what I just said.

 

 
this is another thing many people are concerned about, (me too) that platforms like the 360 and PS3 make it hard for smaller companies to survive, if a 5 to 10 million game flops and you only make 4 million thats really       bad if a 15 to 20 million game fails it´s like a death sentance to some companies so eather all companies try to play it save and never try anything new (which would kill them two but slowly) or only the big companys that can afford big losses will survive (which would suck for everybody), having the ceaper platform to develope for makes it natural to get the bigger range of games, how porting will effect this is another interesting story...