I feel like linear games are way to under appreciated.
Stuff like narrative & set-peices are much more controlled, level design & difficulty can be meaningfull (without wrecking you, if your in the wrong area ect).

Some will say stuff like "Open World allows for discovery & exploration", but seriously you can have that in a linaer game too.
Think of all those old Final Fantasy games, with hidden places, tresure chests ect, and the world map, even if you where guided where to go, there was freedom & exploration there.