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DonFerrari said:

Sorry Pema, but only short-sighted company would look exclusively at launch. Price at launch is all good and dandy, but if one technology that gives then better price at launch but 2 years later is more expensive than another tech by their analysis they would go with the second one if it's something you can't change (like the memory where GDDR5 ended up being a better cost curve than staying at DDR3).

And if you say they are always going to pick the cheapest available  at launch  why did they got 8GB of GDDR5 and 500GB of HDD for PS4 instead of 4GB of DDR3 and 250GB of HDD?

Also better yet you ended up agreeing that if they can see a component or design that long run will be cheaper even if short run more expensive they will choose the second one.

I am not saying consoles go for the absolute bottom-of-the-barrel hardware.
But they do opt for cost-sensitive components.

And when it comes to consoles, Graphics is what sells games... So Graphics will get the priority on the hardware budget (Usually $400-$500 USD) and that means things like the CPU, Storage etc' get treated like second class citizens and the GPU and Memory will tend to get priority.

8GB of GDDR5 was relatively inexpensive when the Playstation 4 launched... And that was at a time when DDR3 was increasing in price, Sony made a cost-analysis and made the correct decision.
Although, I personally wished they threw more Ram at the problem, but Tomatoes, Potatoes.



--::{PC Gaming Master Race}::--