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Intrinsic said:
Pemalite said:

There are other ways to get around that issue, namely compression, which tends to be CPU heavy... A few games of the 7th gen took that route for instance to get around the low bandwidth of the DVD/BD-Rom drive.

7th gen.... which when looking at the tasks they had to do had CPUs that were in comparison better than what we got in the 8th gen. Compression is a thing though, but as you said its a work around.

Pemalite said: 

Absolutely nothing stops them from soldering it directly to the motherboard.

And thats what I believe could happen. Its not something they could have done this gen but as long as they can put 500GB-1TB of internal storage in the consoles at around $40 or under I think its what they would do. It also has the added benefit of simplifying the entire build process. And it would be cheaper too. 

Pemalite said: 

Well. The Xbox One did go with DDR3... And the Playstation 4 wasn't using the fastest GDDR5 anyway... And the Switch is using LPDDR4.
Not to mention the consoles only had 8GB of the stuff.


I dont thing using about a quarter of the entire consoles budget for RAM is what I would call cheap. And while it may not have been the fastest GDDR5 ram out there, it was cutting edge for a console in 2013. It was also not even "cheap" back then. Its easy to look at GPUs now pushing an average of 8GB and up and forget that when the PS4 launched there hardly was a GPU on the market that had more than 4GB of GDDR5. 

Pemalite said: 

Price is the most important factor to building a console, they are cost sensitive devices that cannot have high-end components.

 

Yes it is. But not always as how you look at it. 

You are quick to point out the limitations of consoles but refuse to recognize their advantages. If sony is making a console today they are not just looking at its price right now but looking at its price over the next 6-10 years. Their are alot of options open to them too being that they are making a proprietary box. 

They used Around $30 to put in a 500GB HDD in 2013. Today what is probably about the same amount of money is getting them 1TB. So the real question here is how much SSD storage are we going to get with $30-$40 dollars in 2020. Its even possible they make a 500GB model for $399 and a 1TB model for $499 or less.

But going with a HDD is just wrong to me. Its Literally building in obsolescence from day one.  

 

DonFerrari said:

I would be fine with a 128Mb (or 256Mb) SSD that you keep the game you are currently playing with a 2TB HDD to store other digital games and an easy way to transfer from one to the other when you want to change the main game that you wish faster time.

Too complicated. They would sooner put in only 500GB of storage in there than do any hybrid stuff.

As long as they allow external HDD then they are kinda accepting hybrid, be it either as having 2 internal memories or allowing external where you would transfer saved game to SSD before starting, which is different from regular hybrid and doing cache as far as I know.



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http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

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