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BrayanA said:

Don't get me wrong. FM2 is not a real world realistic racing game, but is more realistic then GT5P.

You will get same damage from 40 km/h and 80 km/h crash, but GT5P don't have even this. You can't break your window, but at least you will crack it. The list go on and on. Overall FM2 is more realistic then GT5P. Like it or not.

I know I can't change your opinion, cos you are looking only behind your PS fanboy's glasses, but people with no console preferences will make the difference.

 

 

All you're saying is FM2 has better damage than GT. If you're racing a sim like you're playing NFS, you better just stay with NFS or GRID and do those fancy crashes.

You know racing a sim racer is about getting the best lap time, driving the best line, but not having the most damage right?

If you're racing like how you should be in real world, you shouldn't be even getting damaged.

I would like to hear more about how does Forza's physics better than GT5P's.
And how do you tell it that way with a controller?

It sounds like you know more than us with your quote "If anyone thinks GT5P has better physics than FM2, they don't know how cars handle in the real world."

 

It seems like the only factor you rated FM2 has better gamplay than GT is the damage. In that matter, GRID and Burnout are better than both FM and GT. Does it make it a better sim? Shit no.