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curl-6 said:
bigtakilla said:

Yeah but most of those random kill x collect y already accounts for what you killed and collected. If you already killed a billion you just collect the reward.

True, I did like that aspect, but all too often it'll be "oh you've found 14 of these already, go find another 6" or ditto for kills.

I just wish the game had placed less tedious roadblocks; for example, award you your skell license for completing a certain chapter instead gating it behind a whole lot of chores.

I can respect that. I usually had everything so maybe it just didn't effect me as much, but maybe they should tone some of it down. IDK. But if a sequel was to ever drop, the license is already in the bag, so man, it would be hard to even imagine how they'd top X. 

 

And I just gotta say IMO that overdrive and cockpit mode is some of the most satisfying battle mechanics ever, and were sorely missing from XC2. I mean I absolutely LOVED fighting in XCX... early game it can be a little long, add a few augments though and it is some of the best fighting in a Xeno period, the whole series.