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Trumpstyle said:

my concern with PS5 was we would get a 256-bit bus width memory controllers

Why would that be an issue? 256bit bus is fine, you just need DRAM with sufficient clockrate to make the difference... And GDDR6 fills that need.

Trumpstyle said:

with 10 TF GPU and the Next xbox would be 384-bit bus width memory controllers and a 15 TF GPU.

Can you tell us what kind of geometry performance you would like to see? Bandwidth numbers? Texturing performance? Compression Ratios? Feature sets? Quarter/Double/Integer capabilities? You know... Everything else that tells us the capabilities of the GPU.

Trumpstyle said:


And be real ps5 with 1440-1600p will not happen Sony and MS console will be both native 4k.

If 4k ain't happening on PC. It's not happening on Console... Especially with AMD's current terrible GPU hardware.


zkp said:

Sony will not let MS having console more powerfull about 5tf.

Why not? Flops isn't everything, Sony could have a GPU that is better at 4k even with 5 Teraflops less of single precision floating point capability.

Flops is allot like bits, pretty useless at telling us the complete capabilities of an entire platform.

zkp said:

They will not let MS powerfull console and they will not let them having marketing for most powerfull console in history, thats all.


Microsoft beat the Playstation 2 hands down. - And for a big chunk of last gen the Xbox 360 had better performing multiplats... And the 8th gen, Microsoft has bested the Playstation 4 Pro.
So, if history is anything to go by... Microsoft has been Sony's equal or better on the hardware front.

But at the end of the day... If you are truly a graphics/hardware/performance snob like myself, you wouldn't be using any console anyway.




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