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SvennoJ said: 

That's the best way to play it. The best parts of the game are during chapter 2 and 3. The dynamic missions are good fun while exploring the map is at its best. The game only gets more restrictive later on. However you might fall in the same boat as me, already explored the entire map then having to retreat the same ground in restrictive story missions. 


The game was a 9/10 for me during chapter 2 and 3, close to a 10/10 still willing to forgive its control issues. Currently I'm in chapter 6 and it's down to 6/10 with 8/10 side content. You still get more white content, it's worth it to finish those story lines.

I reloaded an older save to see if anything plays out differently with low honor. It's more fun to create chaos anyway and not worry about what the game perceives as honorable and what not. Story missions can simply be skipped though so I don't have to replay them :)

I'm surprised you think Chapter 3 was one of the best. Wasn't that the Chapter with the Braithwaithes vs the Greys? That entire chapter was literally pointless. Didn't add anything to the story, the gang are basically the same before and after the chapter. 

I will say that while I loved Morgan as a character, Red Dead has too many problems to be an amazing story  ... it's still "pretty good" though, I don't think there's a lot of video games I've played with impressive stories tbh.