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FJ-Warez said:
MikeB said:

 

Nomatter if other versions will run at a higher framerate, render in a higher resolution, perform more pixel shader ops, etc, etc. The core game can be easily made to work on the PS3 and can be made to look awesome, just like God of War 2 is still a very pretty and impressive game compared to many 'next-gen' games out there.

You will have to remember, the PS3 is currently very high spec, but half a decade from now it's a much cheaper and far more mass market console. Software companies and Sony are still supporting the PS2 after all those years.

 

(Lol, almost the same can be said of the Wii...)

Ok, ok, on topic, probably the 360 will reach the acceptable limit in the current year, and most of the games will start to get lock in the same level, maybe just a couple will stand up like GoW...

 

The Wii was already technically low spec years before it launched. (IMO it's a great console though!) From a development perspective it's a lot like an enhanced GameCube, so relatively easy to understand and to tap its potential.

The gap is a bit too big for it to participate in the 360 vs PS3 multi-platform debate. The controls and game preferences are generally very different on the Wii compared to the other consoles anyhow, so likely if a game like Gears of War or Mass Effect would at some time go fully multi-platform, a Wii version would probably be based on an entirely different game engine.



Naughty Dog: "At Naughty Dog, we're pretty sure we should be able to see leaps between games on the PS3 that are even bigger than they were on the PS2."

PS3 vs 360 sales