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curl-6 said:
AngryLittleAlchemist said:

What is the other one? I thought you just said what makes them great compared to other towers was the vantage points ...

Are you including filling your map as a 2nd purpose?

That is another purpose, but to me the more important one was having a distinctive goal that you could see from a distance and strive for. That wouldn't work as well with mountains because they're less distinct, ("which mountains are the landmark ones?") and the smaller size of the towers makes it easier to arrange neat challenges around their base for the player to overcome.

That's very reason I don't like them - in other games it's "hm, wonder what's that ruin in a distance on top of the hill, need to check that"...in BotW very early I was more of "another tower...yay, I guess". They seem very artificial and unnecessary IMO, as if they were checking boxes on "what's cool in other current open world games".