| DonFerrari said: It's a war, you are being hunted by at least 4 groups that will do all to kill your gang or at least dutch. I have only failed missions because of myself, no NPC have started running in front, at most they were doing correct pace and I had lagged behind. But sure even when having 12 people team I would kill 80% of the enemies =p Seems like we are playing slightly different games kkk. have you looked at the configuration and perhaps you have some "autos" on some support configs that is causing these issues? Also you don't go against commander-in-chief on the open. |
I'm slow, careful, methodical, the complete opposite of how my gang members behave. Perhaps I'm just not suited for this game. I end up skipping most of the main story missions because they keep failing from gang members getting killed. They always take the path of most resistance, which breaks immersion to me. Every mission I get to do alone is perfectly fine, yet when I have to follow the gang the game falls apart for me. I simply can't get into the main story because of these game play issues.
I don't think it's a question of configuration options. It's all very trigger / timer based. Shoot group of guys within x second or a gang member gets killed. Quickly follow or a gang member gets killed. Wait too long to get into position or a gang member gets killed. It's just R*s way to prevent any initiative on the player's part, turning every main mission into a simple shooting gallery. That's fine in until dawn rush of blood type games, yet hard to stand in open world games.
Let's see how many more shooting galleries I have to get past to get into Blackwater!







