SvennoJ said:
It's not a war though, it's just in Dutch's head. |
It's a war, you are being hunted by at least 4 groups that will do all to kill your gang or at least dutch.
I have only failed missions because of myself, no NPC have started running in front, at most they were doing correct pace and I had lagged behind. But sure even when having 12 people team I would kill 80% of the enemies =p
Seems like we are playing slightly different games kkk. have you looked at the configuration and perhaps you have some "autos" on some support configs that is causing these issues?
| RaptorChrist said: Also, Arthur has been with Dutch for over 20 years, and is the second-in-command. Whether or not he agrees with the orders Dutch gives him, he still takes responsibility to protect and provide for over a dozen women and children, be it for the good of the gang. I just finished the game last night, and I found the story to be among the best in any game I've played. If it weren't for how good the story is, I don't think I would have enjoyed this game nearly as much as I did. It felt sluggish at times, and with the enormous number of slow animations and in-game cutscenes where your character is forced to walk a slow, set path, it was difficult at times for me to continue playing. The last 25 or so quests I just rushed through as I was only in it for the story at that point, and I didn't want to leave the game unfinished. Looking back, damn, that was an epic journey... |
Also you don't go against commander-in-chief on the open.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."








