By using this site, you agree to our Privacy Policy and our Terms of Use. Close
curl-6 said:
Wyrdness said:
They've started hiring

https://uk.ign.com/articles/2018/11/06/nintendo-could-be-beginning-work-on-a-new-zelda-project?fbclid=IwAR0-PDKPF9frnrj2v9loutVBCGnx6lpRhrzwgJM2BMGfWoB8WnB1Wxp0s9k

They are really gonna have their work cut out for them making a worthy sequel to BOTW. Any game so groundbreaking and adored is a hard act to follow, expectations will be through the roof.

Personally, I think they should take the template of BOTW and improve on it; even more physics/chemistry interactions, themed dungeons and bosses, more variety in enemies, more exotic and fantastical locales, etc.

The weird thing is that despite my love for BotW—it's my new favorite—I can see a lot of room to grow. These things would be my requests, in order of priority

1) more (optional) dungeons, with unique enemies and loot. These wouldn't be like Divine Beasts or the classic use-the-dungeon-item-to-defeat-the-boss variety, but something akin to dungeons from The Elder Scrolls.
2) A New Game+ or the ability to return to the game world after the credits roll. I get that the narrative of BotW makes a post-Calamity Ganon world tricky, but I missed being able to return to Hyrule, or (even better) play as Zelda in a kingdom-reconstruction game.
3) A few underwater or sky-bound areas to explore