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SvennoJ said:
After some 60 hours, RDR2 is clearly starting to fall behind BotW. While BotW got better with expanded inventory alleviating the issues with fragile weapons, RDR2's game mechanics only get more annoying as time goes on. Saying you need to get used to the controls doesn't hold up anymore after 60 hours of playing. RDR2's mission design is stuck in the past while BotW tried something new while bringing the interactivity in an open world games to new heights. RDR2's biggest achievement is its weather system.

BotW had one annoying, do exactly as intended or fail mission, sneaking into a hideout. In RDR2 almost every story mission is like that. The world is amazing to explore, yet 97 for a game where playing the actual missions feels like a chore to unlock more fun content is rather perplexing. Gameplay is not that important apparently.

Without the story missions RDR2 is an excellent game with an amazing world to explore. It doesn't come close to BotW though.

This generation there hasn't been a single game that was close to perfection for me. It's really disappointing .. not so much because of the lack of quality of these hyped up games, but because I'm always conflicted on how I feel about them. I agree with you that the mission design is outdated, but, the controls and mechanics in the game actually got less annoying for me as it went on. And do my complaints of the game stop it from being a masterpiece? I honestly don't know. 

I felt the same way about BOTW, Horizon, Odyssey (although that one is more definitely just "I think this is overrated"). Seems like every new "masterpiece" is just so imperfect and it makes me second guess my opinions all the time, which I already do, it drives me insane.