John2290 said:
Yeah, seconded, he's the best for me too by a country mile. His voice actor is also the best I've seen...or heard in gaming, I'd almost swear they got him to to all his lines a second time after he played through the game a hundred times and they reworked him in at the last minute because it's like seeing a master class actor navigate through different character interactions. Not sure if it's the VA to thank or whoever directed them because it shows throughout the vast chunk of characters with an odd few missteps.
Arthur though, man, If it were a linear story, Arthur would be massively impressive but the fact that it is open world and the character remains so consistant navigating through such a range of other characters from overly colourful to dead pan western folk is a feat and he does it without relying on a deadpan nature a certain white haired, open world hero managed it so well. I thought Sony first party were the ones leading the way in this regard but I think they've been beat with the writing and VA here, the characters overall and Arthur in particular make even Naughty dog look a tad less impressive. ...eh, I guess that's how the games industry progresses though and rockstar money can go a long way. It's about time that story telling and production masterclass isn't just Sony one upping themselves and we get some good competition. I bet Sony will come along and one up this within the generation, however and as games are attracting more experienced talent from other acting roles and media. |
I've heard somewhere that this had a budget of 270 million. I don't know if that's true or if it includes marketing, but it would easily be the biggest that I am aware of. 8 years development time, 1000-2000 voice actors and 500 000 lines of dialogue works wonders. There have been probably atleast 500-1000 developers involved in this since multiple Rockstar studios have been making this in cooperation.
Makes you wonder how huge GTA6 and its budget will be. I hope they keep this more realistic story and gameplay style also in GTA6 and don't make it too similar to GTA5. They should atleast make the driving physics close to the ones in GTA4.
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