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S.Peelman said:

As far as I'm aware, Ocarina of Time and Majora's Mask used Mario 64's engine, enhanced each time. Wind Waker was a new engine, which was also used by Twilight Princess. Could be wrong about Skyward Sword but I'm pretty sure it runs on an enhanced Wind Waker engine as well. Then obviously Breath of the Wild is new again. I think Mario is new each time, except Galaxy 2.

Bad thing is though, this is how it's in my head, and I have no source whatsoever.

Skyward Sword actually used an engine that was based on the WW engine think kind of like UE3 and UE4 type scenario as Wii architecture and GC's are the same, SS however combined WSR's technology and engine into the new engine that's how they got motion controls working as they had to borrow work from the WSR team according to WSR's producer.