| Nate4Drake said: well, our tastes do not change the value of a Game. Still we are free to stop playing them if we don't like. |
Uh ... actually ... the tastes of consumers DO change the value of a game? Lol. Metacritic has never determined the value of something. Profitability is the second closest measure, but even that's flawed because people can buy a game and not like it, which is clearly what has happened to many here. Sad truth is we'll never know the value of games at an objective level, the best we can do is try to assess popular opinion which is the closest benchmark.







