method114 said:
I would have quit before that. I love my job. I feel luckyblessedprivileged whatever word you want to put on it to do what I do. I would never be ok with working this much not only because of my family but because I need my own time for BJJ and Weightlifting. On top of playing video games. I feel bad for these people being overworked like that. I don't get why the company wouldn't just hire more people if they have so much over time. I work 47 hours a week and even with as much as I love my job when Friday comes I'm ready to go home and do my own thing. |
Hiring temporaries for a very short time on a very specialized function usually isn't a good idea, the time you'll expend teaching and managing will overthrow the gain in manpower.
Still dev usually hire and let go based on the phase of the project, so they are hiring a lot. Just probably found out that the best profit margin for then would come from over heating their employees for a short burst than hiring more hands and laying off.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







