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John2290 said:

I can only speak for myself but much of the things I disliked at the start of the game ironed out and by the start of chapter 3 and much of the systems along with the gunplay and horse riding have become much more enjoyable. There are still issues, the wanted system for one is near broken still but 70 percent of the stuff works out or gets better. I believe it to be a stat issue, where they have kee capped players at the start so they can level up over time, they just took it way to far at the start of the game, that and the weapons pre chapter 3 are fucking horrible, anything that says it's 'worn'... well, you might as well throw it away and just throwing knife people to death. Dead eye also opens up into a fantastic mechanic. I'm not defending the game design, I think it's shit how they implemented things over the first few hours but it does get much, much better in every aspect, just with a few flaws and questionable design decisions following through. 

I'm at 37% completion, although only 22% story according to the progress stats. I've explored every inch of the map except for the death squad region and that appendix that is beyond. Upgraded the camp to max, did all side missions as they unlocked, yet I'm struggling to find fun in the story missions atm.

I just did the one that involved sheep. You probably know it. I tried to use dead eye to disarm the attackers, seemed plausible enough. Yet no matter how many times I restarted the check point, even with 5 bullets in his arm and legs, the guy still happily stabs his hostage as if nothing happened. Thou shalt commit murder to move on. Why even give the player the option or lead him to believe disarming is a possibility as used in previous missions. Just make it a cut scene if the outcome is set in stone. Then the most ridiculous 'escape' scene follows. Umm guys, it's the other way, he guys, hello, anyone. The mission design just irritates me now. Instead I blew up my idiot gang members and pressed skip then payed of my fine at the post office, done.

For once I would like an open world game where I look forward to the next story mission, this isn't it. Just dreading what I have to do next to unlock more of the map. Hopefully I'm almost done the tutorial now after 30 hours :)

As for weapons, I still use the carabine repeater I had since the start as the game always defaults to that again after I use something else. Running backwards and strafing while auto aiming usually does the job. The highlight of the missions is the ride to and back! The best mission so far is when you receive the letter, they are certainly not all bad.

I'm gonna rob a train next in a remote area, kill everyone to leave no witnesses, so I'll have some spare money in case I accidentally bump into someone in town and need to pay for assault or murder :)