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John2290 said:
AngryLittleAlchemist said:

And that's not a good thing. Lol. 

It is if you are into big beautiful, spectacle type games that are paced properly. People are speaking negatively too soon as is usual with big releases on these forums.  If you were to take the first 5 hours of The Witcher 3 you'd come away with a pretty shit view of the game, after ten or fifteen hours your opinion will change and add a few more hours to that and it becomes the second coming of Christ in video game form. For me at least, the same thing is happening here, everything is coming together like fine brandy even the systems I thought were shit the first few hours make much more since now and work fantastically to keep engagement. The story though, even though I know pretty much the middle and end from playing RDR1, it's still surprising the hell out of me and it's as cinematic as a Sony first party game and as well written as a HBO flagship show. Apparently, I have another 40 hours of story and half that again in side content ahead of me. Not as big as The witcher but the pacing is just as solid if not better story wise. 

There is a reason reviewers are expected to play the game through fully before evaluating the game fully. ;)

Wow, that is a big load of bullshit right there. My comment said nothing about being able to judge a game without playing it all the way through. My comment said that having tutorials 15 hours in isn't good. No one was praising Xenoblade 2's need for tutorial 20 hours into the game because it was a " big beautiful, spectacle type games that was paced properly", because guess what? Having tutorials hours into a game is incredibly annoying. The game already took too long to start (with a 3 hour intro that would ruin any replays), and hearing that you still don't know how to play the game in it's entirety 15 hours in is more of an annoyance than anything. Your point about reviewers not only doesn't connect to my comment in any way, but it doesn't even make sense in relation to consumers. You do realize that consumers do not have to play an entire game to judge it, and in fact developers know this ... right? That's why most games start with a strong opening. I have no idea what you mean with The Witcher 3, either. That game was pretty immediately engrossing. 

In essence, it almost seems like you were responding to an entirely different comment.