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Mnementh said:
pokoko said:

Fallout 76 uses basically the same antiquated engine as Fallout 4, which struggles on PS4, XBO, and even many PCs.  It bogs down with the newer techniques and solutions that have been spliced into it.  Shadow rendering, for instance, makes my PC cry tears of blood in downtown Boston during bright daylight.  I just can't imagine Fallout 4 being playable on the Switch and Fallout 76 most likely falls into that same category for the same reasons.

There is a Chinese proverb quoted by the Captain of the Yangtze nuclear submarine in Fallout 4 when he says, "They say a shipwright should not build new ship out of old wood. But we have no other choice."  I can't help but wonder if that was a message from the developers.

Hehehe, this is mean.

As a software developer I can say, that can be true, but also there is a possibility to develop a software further, iron out bugs and so on. If there are problems going forward, it is a problem in the basic design. So, it is possible the engine has problems, but I'm not sure.

I wasn't exaggerating about the "old wood" part, though.  The Creation Engine is build on the foundation of the Gamebryo Engine, with countless updates, which makes the core essentially around 20 years old.  It was not constructed with new techniques and game consoles in mind.  Some of the things they're asking it to do now, it's simply horrible at.  

Speculation is that the next Bethesda game will use the same engine but that they're working on something new for the next Elder Scrolls.