freebs2 said:
contestgamer said: I hate the complaining about this. They should be worked like they are, because that's why their games are so good. I want to enjoy the very best game that's possible to make, and if there are a few casualties along the way to make that happen then that's just the nature of the beast. They're not forced to have this job and they can quit if they don't like it. People should be more concerned about getting the absolute very best product possible than about the working hours of strangers they'll never even meet. Strangers that can get another line of work if they dont like their current one. |
Point made. They're strangers, it's their problem.
Then again, you're a stranger too. Why should anyone give two shits about your opinion?
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They shouldnt. But I'm glad they're being worked and anyone that thinks RDR2 is an amazing game should be too.
ResilientFighter said:
contestgamer said: I hate the complaining about this. They should be worked like they are, because that's why their games are so good. I want to enjoy the very best game that's possible to make, and if there are a few casualties along the way to make that happen then that's just the nature of the beast. They're not forced to have this job and they can quit if they don't like it. People should be more concerned about getting the absolute very best product possible than about the working hours of strangers they'll never even meet. Strangers that can get another line of work if they dont like their current one. |
So you love the idea of humiliating the poor in their jobs since they can quit anytime if they don't like it as long as you can buy your merchandise. So much empathy!
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Yeah well where's your empathy for people that want the very best quality product? Had they worked half the hours and we got a 94 metacritic game instead I'd bet we wouldn't see an ounce of empathy from you for fans of the game.
Mandalore76 said:
contestgamer said:
If they dont like the work, they can quit. Anyone working on the video games I enjoy should be fully committed to doing whatever it takes to deliver me that 97 rated MC game.
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You probably don't even see the irony in saying the people who were responsible for making your 97 rated game should quit. Because, they are the people who made the game. Not the studio with the crappy schedules, piss poor time management, and shitty business practices. It was the people.
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It's the hours plus the people. Those people without these hours wouldn't deliver the same quality game. They'd be developing the kind of games every other publisher is. If they quit R* can find someone else that'll be willing to put in the 100 hours. I'm not going to sacrifice an ounce of quality or delays for these people who can find another job if they dont like it.