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JRPGfan said:
Nautilus said:

Yeah, I said the same thing in the thread that was made about the topic.Yet I have the feeling that he will ignore me because its not a positive news for Sony and its something that puts Nintendo in a good light, and will keep ignoring this fact.Something that JRPG has been doing for a while, unfortunely. * uncalled for

Its more than 1:1, and who expected that?.... that in itself is impressive considering its been so long since its been on playstation.
That was my point, its doing as good or better, dispite being on PS4/PC only for now.

Once the Switch version launches too, it ll be overall up by alot compaired to older titles of DQ.
The Multiplat format and bring it to playstation as well was a good idea.

Im just happy that DQ is back on playstation consoles again, and likely will continue to be so from now on.

We dont know if its more than 1:1, because of the vastly different prices each game had, and that DQ XI has the LE as an advantage(I think they were betwenn 120 and 150 dollars?).So I think its premature at the very least to say that DQ XI performed better than DQ IX in terms of units sold.Having said that, DQ XI did bring in more money for Square, and thats also very important.

DQ never should have left Playstation, as much as Persona should have come to Nintendo a long time ago.These are kind of games that dosent make much sense to be tied to one console, especially since they are selling well enough that the budget to develop a second version(be it Playstation or Nintendo related) isnt even an issue to begin with.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1