JRPGfan said:
Shiken said:
That was just some off the sleeve math for the sake of example. I have heard from multiple places that the cost is similar, but they are not reliable enough to post and I cannot find any raw data on the matter.
However, you still have to ask where exactly the line is. Even if it is a little less than a Switch cart, it boils down to what the dev is willing to pay.
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Right now theres only 32GB cartridges for the Switch right? Nintendo pushed back 64GB ones until 2019. And you see developers useing the 16GB ones and forceing people to download like half the game to play it (to save on cartridge costs)
If it was so little a differnce, I dont think developers would act this way.
"Gadgets360 reports that in Japan, Dragon Quest Heroes 1 and 2 costs 1,000 yen more on the Nintendo Switch than on the PS4 because it ships on a larger 32GB cartridge (most Switch games come on 8GB or 16GB cartridges.)"
1000 yen, is about 9$ USD. So a 32GB cartridge is about 9$ "MORE" than a PS4 Blu-ray Disc. 64GB cartridge the differnce will be even bigger.
"For those who always ask why, blame the price of game carts that Nintendo charge to publishers.
32GB carts are ridiculously expensive." https://t.co/DthMIrWYl5
— Daniel Ahmad (@ZhugeEX)
^ Zhuge says reasons Switch version often cost more is the cartridge costs, which he deems "ridiculously expensive".
He wouldnt use words like that if they cost almost the same as a blu-ray.
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Always remember. Games aren't priced higher because they need to be, just because they can be.