Miyamotoo said:
That's probably framepacing, they said frame drops are in intense sceens. They also said: "30fps is still a consistent figure while running across Lordran" and "Unfortunately, there are more regular drops to the low 20s while playing in handheld mode - and a wyvern's fire blast or Queelag's lava shaders cue bigger drops than docked play. You get low 20fps readings in these cases, but outside of this, the frame-rate reading is surprisingly fixed to the 30fps line for general travel". |
Yeah it probably is the framepacing then, hopefully they can fix it. Though as that article says dark souls 3 on PS4 also has framepacing issues, I'm guessing not.